Showing posts with label background. Show all posts
Showing posts with label background. Show all posts

Monday, October 14, 2013

All Americans, Non-Battle Period (14-20 July 1943)

All,

1st Platoon performed admirably in the first phase of the invasion of Sicily and was rewarded with six days out of the line to rest, refit, and  bring in replacements.  The platoon dropped onto an alien land in the dark of night, formed itself in the face of the enemy, and fought its way to the battalion staging area before moving out smartly to eliminate enemy AAA nearby.  Following this the platoon led the assault on the German "Objective Y" defenses, taking Olive Tree Hill then turning it over to 2nd Platoon, which was badly mauled when elements of the German FallschirmPanzer Division Hermann Goering counterattacked Olive Tree Hill in its bid to reach the 1st Infantry Division's landing beaches.  1st Platoon immediately mounted a counterattack and ejected the Germans from the hill; however, the HGD soon returned, this time with Tiger tanks, but the platoon held fast.  Again the Germans attacked, with the platoon first holding its ground but then being forced to abandon the position.  2Lt Shepherd and SFC Ford immediately reorganized the platoon and led them back up Olive Tree Hill, evicting the Germans, who fell back in disarray.

The next morning advanced elements of the 1st Inf Divsion arrived to relieve the hard-pressed paratroopers of the 82nd Airborne Division.  Shepherd and Ford happily led their troops to the rear for some R&R, having no idea it would be almost a full week before their number would again be called.  All of the platoon's walking wounded are healed up, and all the locally evacuated men returned.  All replacements save one (a tough little Corporal named Keepers from 3rd Battalion) were 'boots' straight off the landing ships.  Shepherd promoted several of the 'old hand' Privates were promoted to PFC (though not anyone that ran!).

Happenings:
-I finally rolled up Sgt Glenn's attributes: conformist, religion, and bold.  He's a quiet, humble man, devoted to the Lord, family, and his country.  He believes in being a part of something larger than himself, and, while he doesn't desire to die, his devoutness makes him unafraid of it and thus aggressive on the battlefield.

-Due to his personal valor, the performance of his squad and the platoon as a whole, and the friendship of Sgt Hume, Sgt Hurley has broken free of the depression that gripped him early on.

-SFC Ford (if you've forgotten, he's hedonistic, a drunk, reckless, but a helluva guy under fire) took the Squad Leaders out on the town (strictly against US Army standing orders), where they all became quite drunk and Ford gave his best attempt at causing an international incident when he was caught 'getting to know' the local mayor's significant other.  This got all the way to the Bn Cmdr, who was none to pleased.  Heads didn't roll, but stern warnings were dispensed.

-Two days later Ford again found himself drunk and this time, instead of mixing it up with a local female he decided on an altercation that got physical with a logistics officer from the 45th Infantry Division.  Despite getting the better of the rear-echelon Captain, the BC was not impressed, and Ford finds himself once again occupying the rank of Staff Sergeant.  BC has a neutral opinion of Ford.

-Due to increases in experience and performance in battle, the following progressions were made:
Lt Shepherd becomes a Level III leader
SSgt Ford becomes a Level III leader
Sgt Carlyle becomes a Level I leader
Sgt Hume becomes a Level II leader
Cpl Locke becomes a Level I leader
Sgt Hurley becomes a Level II leader
Cpl Keepers becomes a Level I leader
Sgt Glenn becomes a Level II leader
Cpl Pace becomes a Level I leader

The next phase of the battle sees the 82nd Airborne moving west along the coastal road towards Marsala, largely against inferior opposition, while the German frontline units pull back towards Messina at the northeast tip of the island.  1st Platoon is being brought back into the line to face off against flagging German and Italian opposition.  Up next for the platoon: Card H, "Screen."  Engineers will be off-board checking a substantial portion of road to determine if it can support an armored column.  The platoon will have battalion 81mm mortars in support, an M-3 Stuart in support, and Sgt Lapidus' MMG in support, covering Sgt Austen's engineers.  Also, the Lt has put it off a couple fights already, but his college chum, 1Lt Nickelson, has been begging to accompany Shepherd on a mission, and this seems to be as good as any.

V/R,
Jack

Saturday, September 28, 2013

Yet Another Project (82nd Airborne, Platoon Forward)

All,
    So, it has been decided.  I am moving ahead with a Platoon Forward campaign.  I will label it "All American," and it will center on an airborne rifle platoon from 1943 to 1945 in the Mediterranean and Northwest European theaters.  This will be done in 10mm with individually based figures (from Pendraken), using the modified KR-16 rules, and played solo in the context of Joe Legan's excellent "Platoon Forward" solo campaign system for troop and scenario development.
    Here's the boys:

Here is the whole platoon, 39 red-blooded American boys looking to throw the Nazis out and come home to Sweet Suzy Rottencrotch.  I am dealing with a dilemma though.  I have a Platoon Commander, a Platoon Sergeant, a radio man, a two-man MMG team, a two-man 60mm mortar team, and a two-man bazooka team, and three 10-man rifle squads.    My dilemma is whether to have the platoon as a PC, Plt Sgt, RTO, and 3 squads, with the MMG, mortar, and bazooka as company-level support that may or may not be attached (this would probably work better in Plt Fwd), or as I built them: a 39-man platoon (this gives me zero support options in Plt Fwd outside of vehicles).
    I want to do the latter, but should probably do the former.  My biggest concern is running into a tank and not having a bazooka, so maybe I'll do the former but with a bazooka as part of the HQ element.  I think that's probably the way to go.

 Assuming I go with what I just outlined, here is the HQ element with Wpns Plt support.  Starting at bottom left and working clockwise: 2-man MMG team, two-man 60mm mortar team, 2-man bazooka team, RTO, PC, and Plt Sgt.
 Same group from rear.  PC has vertical stripe, Plt Sgt has horizontal stripe.  Neither figure is carrying a weapon, but both will be handled as carrying an M-1 carbine.
 1st Squad, with Squad Leader with rifle team on left, and Assistant Squad Leader and BAR team on the right.  Both teams are a mix of Thompsons, M-1 Garands, and M-1 Carbines (plus the BAR in the BAR team).
 2nd Squad, same way.  I should mention that the majority of the figures are from Pendraken's US Airborne D-Day range, but I did use some guys from the US Airborne Ardennes range as well.  I painted them all the same, but if you look closely you'll see a few greatcoats.  Okay, I shouldn't have done it, but the D-Day range doesn't have any BARs or carbines, plus I wanted as many different poses as possible.  You'll also see two different 'Mohawks' from the D-Day Pathfinders pack.
 3rd Squad.  Gold bases are senior leaders (PC and Plt Sgt), silver bases are junior leaders (Squad Ldrs), yellow bases are SMGs, red bases are MGs (I did the BAR and the M-1919 w/A-gunner), blue bases are rifles, and dark gray bases are various specialty figures (RTO, mortar team, bazooka team).

Unit: 
1st Platoon, Dog Company, 1st Battalion, 499th Parachute Infantry Regiment, 82nd Airborne Division

Campaigns:
Operation Husky, the Invasion of Sicily, 10 July 1943 to 17 August 1943.
Operation Avalanche, the Landing at Salerno, 13 September 1943 to 4 January 1944.
Operation Shingle, the Landing at Anzio, 22 January 1944 to 23 March 1944.
Operation Overlord, the Invasion of Normandy, 6 June 1944 to 13 July 1944.
Operation Market-Garden, the Invasion of Holland, 17 September 1944 to 25 September 1944.
Operation Wacht Am Rhein/Unternehmen Herbstnebe, the Battle of the Bulge, 16 December 1944 to February 10, 1945.
Operation Varsity, the Push into the Ruhr, 24 March 1945 to May 2, 1945.

Order of Battle:

10 July 1943 (Sicily)
HQ Element:                                                          Personality   Motivation  Combat Temp  Backgr
Platoon Commander - 2Lt Jack Shepherd                Conformist    Family           Even                 Average
Platoon Sergeant - SSgt Sawyer Ford                      Fanatic          Hedonism      Reckless
Radio/Telephone Operator - Cpl Daniel Farraday
Bazooka Gunner - Cpl Boone Carlyle
Bazooka Assistant - Pvt Able

1st Squad, Rifle Team:
Squad Leader - Sgt Desmond Hume                           Idealistic        Revenge        Reckless
Rifleman (kneel SMG) - PFC Baker
Rifleman (stand carbine) - Pvt Charleston
Rifleman (port Garand) - Pvt Delta
Rifleman (rush Garand) - Pvt Echo

1st Squad, BAR Team: 
Assistant Squad Leader - Cpl John Locke
Automatic Rifleman - PFC Fox
Rifleman (crouch carbine) - Pvt George
Rifleman (fire Garand) - Pvt Hotel
Rifleman (port Garand) - Pvt India

2nd Squad, Rifle Team:
Squad Leader - Sgt Hurley Reyes                              Fickle           Wealth          Even
Rifleman (kneel Mohawk) - PFC Juliet
Rifleman (stand carbine) - Pvt King
Rifleman (crouching carbine) - Pvt Lima
Rifleman (port Garand) - Pvt Mike

2nd Squad, BAR Team:
Assistant Squad Leader - Cpl Sam Jarrah
Automatic Rifleman - PFC Nancy
Rifleman (rush Garand) - Pvt Oscar
Rifleman (fire Garand) - Pvt Papa
Rifleman (port Garand) - Pvt Quebec

3rd Squad, Rifle Team:
Squad Leader - Sgt Michael Dawson                         Corrupt        Avarice         Bold                                 Rifleman (stand Mohawk) - PFC Romeo
Rifleman (stand SMG) - Pvt Sierra
Rifleman (stand carbine) - Pvt Tango
Rifleman (port Garand) - Pvt Uniform

3rd Squad, BAR Team:
Assistant Squad Leader - Cpl Charley Pace
Automatic Rifleman - PFC Victor
Rifleman (rush Garand) - Pvt Whiskey
Rifleman (crouch carbine) - Pvt Xavier
Rifleman (port Garand) - Pvt Zander

Weapons Platoon Support:
Medium Machine Gun Team:
Gunner - Cpl Frank Lapidus
A-Gunner - Pvt Apple

60mm Mortar Team:
Gunner - Cpl Richard Alpert
A-Gunner - Pvt Black

Regimental Support:
57mm Anti-Tank Gun (single, section, platoon)

Divisional Support
M4 Sherman (single, section, platoon)

IABSM Test Game, Fight #2

 All, As promised, my second game of IABSM in 15mm.  I didn't really run this as a campaign, so no character development/losses/replacem...